

As jarringly different as the boss fights were, they merely required a different strategy than the rest of the game to be beaten. And as disapointing as the final choice of ending was, it was still but a minor detail. The reality is that this is an open world game like they just don't make them anymore: centered on being open to as many player styles as possible. Choice is everywhere, the possibilities are comparatively endless, and exploration is both satisfying and in-depth. Adding in the fact that the story is a poignant mix of philosophical, social, technological and political intrigue, as well as the excellent conversations and polished presentation, this becomes the best action-RPG in a very long time. It makes Mass Effect seem silly in comparison.